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Post by (LA) on Wed Dec 09, 2009 6:59 pm

In Free Market the mob summoners should have a kill all switch cause som people summon like alot of hard monsters so no one an train there

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Post by Goddess Terrell on Wed Dec 09, 2009 7:03 pm

juz train somemore so u can kill it but there is one thing on ur suggestion there muz be coder to code though.
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Post by lolip0px3 on Wed Dec 09, 2009 7:28 pm

Andrew should code automatic remove monsters if a person left the room or no one in the fm rooms.

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Post by †ζnҒinity† on Wed Dec 09, 2009 7:55 pm

I know. I also suggested this. That was the problem with the summoners. Hard monsters are summoned anytime as long as people want to and they can't be bothered to clear it after they use the room. GMs have problems with this too although its also part of their jobs to help players.

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Post by (LA) on Wed Dec 09, 2009 8:11 pm

kk

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Post by [Swagga] on Sat Dec 19, 2009 11:23 pm

this may cause problems
sorry for the bump but,
if a kill all button was implented into the spawn summoners.
you can easily attack the monster once
click the kill all button
and you would still get exp.
Makes rebirthing a bit to easy.
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Post by †ζnҒinity† on Sun Dec 20, 2009 2:06 am

there is a way to make a killall switch that doesnt give exp...check out rydahMS's spawn npc which also has the killall but it doesnt give exp if we hit a mob once and killall. somehow its possible but depends on whether u know how to do it huh =D

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Post by Psycho on Sun Dec 20, 2009 3:37 am

Do our coders know how to do it?
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Post by (LA) on Sun Dec 20, 2009 6:29 pm

wtf is swagga back

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Post by †ζnҒinity† on Sun Dec 20, 2009 6:35 pm

hey common lets just welcome him man =D

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rely

Post by (LA) on Sun Dec 20, 2009 6:36 pm

no im hapy

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